Friday, 13 April 2012

Week 6 & 7 - 4D Concept Development

Reading Reflections and Thoughts

Towards an Animated Architecture against Architectural Animation.

Animation when used to conceptualise  architecture can have an obvious and expected influence on the form. Neil Spiller puts forward the notion that "the medium has become the message". I believe any medium architects use will have an influence on the outcome of a design. Whether conceptualised from pen, charcoal, pencil, Autocad, foam core model, paper model, wire mesh model or 3D animated. It is the architects choice what medium to use. The only limiting factor with 3D animation is that everyone has the same tools, whereas our hands and minds are our physical tools, and no two are the same.




Project 5: Migrating Coastlines

The use of particle systems with various space warps makes sense to me if the variables used to affect the particles are reflective of the actual element they represent. In the text, pressure systems are added to correlate to the ocean and desert views. But later it explains that the "structure and intensity of the pressures were modulated". What value or architectural merit do these elements have if they are free to be changed. The architect is merely changing variable to get a form that he/she wants. This devalues the purpose of using these animated techniques in the first place.




Temporality and Time

This reading discusses the method of a few select architects, these of which are all experimenting in similar ways to our tutorial during this semester.
Staring with a site parameter, then representing this with a space warp or pressure field, then making this affect an object or particle system. This method ins't a normal design process, and it leads to the creation of forms and relationships that are previously unknown. My key concern with this type of generative form finding is that it seems to be an exercise in post justification. ????? States "the architectural envelope becomes entwined with the exhibition surfaces, challenging the traditional concept of the exhibition space as a simple white box.". To me this is saying the form got really twisted up, and we then decided the interior space was going to be an exhibition space. But then some of the exterior surfaces merged to interior surfaces. So all of a sudden we are testing tradition concepts of the exhibition space. All of this was thought of, after the form had been found.






Techniques and Technologies

This reading basically tried to hammer home the idea that using generative or multidisciplinary design software can allow designers to push the technology and culture development cycle.
Realistically not many small firms would be able to implement avante guard designs in everyday life. So there is a very small market for this type of architectural exploration. Architecture is very market driven, and if there is not much construction or competition going on. There will be no experimental architecture.





Concept 



Adaptitecture



The Brisbane city, and commercial architecture in general does not adapt to the site or context. Often there are very small adaptions to do with daylighting, or orientation of views, but never an appreciation of the form of the site.



Concept 50 aims to experiment with the way a form can engage with the context, by appreciating and complementing the form of the site primarily. The architecture will also be an integration of greater contextual elements influencing the form, causing the architecture to evolve and adapt depending on site conditions.  


SITE HAS CONTROL


Concept Development



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